Storm Chimes
A farmhouse porch on the edge of wild weather, and the wind is the performer: five silver chime tubes hang along the eave, each one a real 3D voice in the stereo field, swaying and ringing as the gusts come through. Somewhere out over the wheat the storm hums a low three-note phrase - listen, pick a tube with the number keys, retune it with the arrows and hear its hanging length change with the note, then strum the whole set back with Space. Answer five phrases and the storm accepts and passes on: the rain thins, a moon gap opens, and the chimes play the sky out with a closing peal. Lightning flickers with honest distance-delayed thunder, an oil lantern keeps the rocking chair warm, and there is no composed score at all - tremolo strings, a breathing atmosphere pad and the chimes themselves are the music. Every sound is a sampled instrument.

Concept prompt
A weathered wooden farmhouse porch at stormy dusk: five silver wind-chime tubes of different lengths hanging from the eave beam catching warm lantern light, a rocking chair and glowing oil lantern beside the railing, dark violet storm clouds rolling in over distant wheat fields with a far lightning flash, first rain streaks slanting past the porch edge, warm amber refuge light against the cool blue-gray storm, cozy sheltered mood on the edge of wild weather, high-end stylized 3D game render, no text, no watermark, no UI
