Luthier Loft
A violin maker's attic in the last warm hour of the evening: an oil lamp pools gold across the workbench where an unfinished blond violin lies among chisels, clamps, a glue pot and curls of shavings, while two varnished violins and a guitar hang glowing on the wall. Finish her yourself - fit the bridge, lay the strings, set the pegs, each part a real separable piece of the model appearing in place - and then draw the bow: she sings a seven-note phrase from her own spot on the bench, and the instruments on the wall answer softly from theirs, each with its own place in the stereo field. Pluck the wall violin or the guitar directly, take her apart and build her again. Dust motes drift through the lamplight and a nylon-guitar hush keeps the loft company; every sound is a sampled instrument.

Concept prompt
A violin maker's attic workshop at warm lamplit evening: an unfinished violin body resting on a cluttered workbench beside a curl of wood shavings, chisels and clamps and a small glue pot, two finished glossy violins and a guitar hanging from pegs on the timber wall, a brass oil lamp casting golden light across honey-colored wood, a worn stool, sloped attic beams overhead with a small window showing deep blue dusk, warm amber craftsman mood full of quiet pride, high-end stylized 3D game render, no text, no watermark, no UI
